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Hey 👋

Farm2137 is farming game placed in space. It's containing typical stuff like planting and harvesting crops. Crafting system is currently letting us to make seeds from harvested crops.Game reached almost token limitation, there is just few left that I will use for extra stuff or fix bugs. I will hope for feedback about games and bugs. Project took me more time then I expected and I’m willing to finish it so I can start new one. If you guys like game let me know. I might make then game in picotron or love2d.

Game Content
-Working growing system
There is 16 different plants to grow
-Menu for selecting tool, accessing pockets
In game we cane choose between 4 tools:
-Pickaxe(to destroy stone, some object)
-Hoe(to prepare growing)
-Scyte(to harvest our crops)
-Lens(to accessing storage, capsules, doors and systems like market)
-Storage system
We can store from our pocket in our base
-Day cycle stuff
It’s more just timing whole game. After midnight we will be moved to our base. If you will use bed then new day will start.
-Market system
Prices are variable and are generated each day randomly. More items will arrive when we level up.
-Saving game
Game will save are changes on map. Crops are limited to 150 ongoing due to user data ram limitation.
-Crafting system
Mostly we can craft seeds. There is some upgrades for capsules and decoration. I will try to find some free tokens to add more
-Transport Capsule fleet with possibility to upgrade them
We can pickup stuff from market, send capsule to find new seeds and deliver goods for sale
-Level system
We are granted with new stuff in shop, crafting station and destination to explore

Small manual:

In-game:
D-pan - movment
O - using a tool
X - hotbar(tools,inventory)

In hotbar:
up/down - change between tools and two pockets
left/right - select item/tool
O - accept
X - back

Capsule management :
From screen
-List of capsules >Data of selected capsule>Send capsule to
-List of destination >Data of destination
from capsules
-Store or take out stuff from capsule
-Install upgrade from pocket to capsule

There are three types of destination:
-Delivery – sell your crops. Different stations are buying different stuff. To check it do to destination list and check.
-Research – find crops or seeds in different destination. You can check what can be found also in the system.
-Pickup – pickup goods you have bought

To send capsule all goods must be right(for pick up and research capsule must be empty) to be send away. Capsule will only start if there is enough battery to reach destination. Some of destinations can be only reached after upgrading capsule.

Galaxy goods :
-Buy seeds or fruits (all goods must be picked up by capsule from cargo port)

Capsule upgrades:
-Buy upgrades or new capsule(all goods must be picked up from cargo port)

Crafting :
-You can choose stuff to craft. After choosing recipe system will show if you have enough things in you pocket to craft.

Storage:
-You can access it in you base

To use doors,bed, systems or storage you needs use lens.

Growing guide :
-First you need to use hoe on ground outside of you base.
-Select seed from your pocket
-Aim plays to put seeds
-Wait til crops are ready
-Use scythe to harvest crops.p8

Changing suit:
-Use lens on suit in base to change suit.
-There is hided spot on map where you can find one extra suit. Good luck finding it

In pause menu you can find save and load option. Saving game will only work on PC(i guess). Game will create/modify file save_save.p8 and save_crops.p8 in game folder.

We are starting with 3 types of seeds and 2 capsule sets.
Remember that you need to upgrade batteries to reach more destinations ;)
Some preview:

Game cartridge:

Cart #farm2137-3 | 2024-11-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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All Comments
1

Hi! Looks cool and intricate! Making a farming game in Pico8 can be tricky, have fun tackling it! I made one before, and I have a little input regarding saving. Remember that you only have a limited amount of bytes you can store. Plan ahead and note what byte will save which value/item etc.. It would be a shame if you were planning for more features only to run out of room to save them!



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