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I just started using PICO-8 for the first time and using it for a little metroidvania project I had in the back of my mind for a while.

My question as of now doesn't regard coding or techs, but user experience.

Why is my sprite palette pretty much cut to a third of its full size at the bottom of the screen WITHOUT the possibility to navigate? I'm literally prevented from accessing a good portion of the tile palette because the interface just won't let me scroll, zoom or even pan on the tile palette except if I'm in the sprite editor with in Sheet mode (I'll call it that because I don't know what else to call it, basically the sprite editor without the editor itself) I can only navigate the map editor, while the tile palette is completely fixed in place whether I'm in the sprite editor or the map editor.

This honestly feels like a huge problem for a platform this popular, so I'm sure I'm just missing something? How do I navigate this hell?

P#129749 2023-05-15 10:43 ( Edited 2023-05-15 10:44)

1

Click the tabs on the right that say 0, 1, 2, 3 to go to the different pages.

Don't automatically assume something's TERRIBLE just because you haven't figured it out yet :)

P#129752 2023-05-15 16:01 ( Edited 2023-05-15 16:03)
2

Never rule out a pebkac

P#129774 2023-05-15 21:20

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