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Cart #11711 | 2015-07-20 | Code ▽ | Embed ▽ | No License
3

Hope you enjoy.

TODO:

  • Enemy AI so one person can play.
  • Sounds and music!
  • Fix the patch of trail missing when turning (this is due to the the bike being shifted slightly when turning, to prevent hitting the trail if you turn 90 degrees whilst skimming the edge of a trail)

  • Explosions upon death, partly implemented but currently commented out.
  • Adjust the lifetime of the trails, potentially make them permanent, but I thought the map was too small for this.
  • Any other suggestions!
P#11712 2015-07-20 16:08 ( Edited 2015-07-30 19:55)

:: david

Nice, reminds me my first game experiences.

P#11785 2015-07-23 09:42 ( Edited 2015-07-23 13:42)

Wow, I was just working on my own Tron game.

I would tweak the sprites so they're shorter overall and 3 pixels wide so they can be centered over the trail. Might make it easier to fit the game on-screen.

P#11844 2015-07-26 11:28 ( Edited 2015-07-26 15:28)

Heh, I jumped straight to fiddling with it without reading your TODO and was like, yikes, this enemy AI is terrible.

Nice looking start, look forward to seeing you develop it up.

P#11845 2015-07-26 12:04 ( Edited 2015-07-26 16:04)

Thanks all. Connorses glad to see someone else had the same idea.
I wanted to animate the bikes, hence why I didn't just make the pixels. In hind sight it's better of as it gives a lot more room for the map.

Really like yours and the sounds are great.

P#12058 2015-07-30 15:55 ( Edited 2015-07-30 19:55)

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