A while back, I saw someone had made a platformer engine in <100 lines of code. The game itself worked, but collision detection wasn't great (You could jump up through a wall)
A while later, I started to make my own platformer.
The way it runs, its actually less than 100 lines of code. so here it is.
To add a new collision block, give it the first flag.
Here it is, but it isn't commented. Might do that soon.
P#116199 2022-08-23 23:18 ( Edited 2022-08-23 23:32)


This is some impressive work dude. It makes me wonder what the limits of other genres would be.
P#116278 2022-08-25 16:58
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