Here is a game that twitter.com/NerdOfGamers had invited me to help work on.
The idea was that a number of people will take turns adding something to the code in Pico8 Education Edition, and share the URL with the next person in line. I was person number 9.
When I got this, there was barely any space left, and it use 637 tokens.
I cut that down by around 100 tokens while adding velocities to objects. I ended up getting back around close to their total.
I had greater ambition, but sadly when I added more, it wouldn't compress to the 2k url char limit.
So here's what I settled with making, before passing it on to the next dev.
Excited to see what gets added on or modified.
This whole project was supposed to be an hour of work before passing it on. But I took a bit longer than that. An hour or two to assess the existing code, then an hour or so to clean it up. Then another hour or so to create velocities for everything and simple physics updates, but then a half hour or so removing some of the features that put me over the limit.
Here shortly I will upload a video on youtube of this, and will link to it.
Hope you enjoy, and be sure to check out NerdOfGamers on Twitter!
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