SPDungeon
Thanks for the feedback.
This is a school project, that will be graded.
It is also my first project in Pico-8 and Lua.
(The code is a bit of a mess)
Updates:
-Pathfinding fix
-Score counter
-Enemies shouldn't spawn inside pots
Known bugs:
-Player spawning on top of stairs
Features to add:
-More enemies
-Change player spawn location
Loving the lighting effect and great GFX, @RealPhoenix. Yet how do you attack the slimes ?
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Better, @RealPhoenix.
You can hit the monsters but don't seem to hit the player though ? Also you can tap a wall to get a monster closer so you guarantee the first hit, not sure if you want those mechanics.
Played your newest version. Are slimes the only enemies, @RealPhoenix ? Also there is no score nor does one appear when you give up your last heart. You could base a score on the number of canisters picked up and stairs crossed.
Say 5 points for every level completed and 1 point for every canister picked up. Keep track of high-score, make it competitive. For now though this game gets a gold star, you've earned it.
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