Star Commander
Instructions:
Use Arrow Keys to fly your ship arount
Use V/M/X to shoot
Use C/N/Y/Z to use a bomb
Upgrades:

Shoot more frequently

Spread your shots

A bomb
You can have each Upgrade category 3 times but only one shot type.
When hit, you lose your bombs first, then your weapon upgrade.




V 0.4: Input guard for high score. Added more weapons and drones. Ship hit box is bigger.



Better, @donhilion. It seems like the hitbox for the player is unfair. Can you post a picture please of the hitbox for the player's ship in your game ?




I had the hitbox a bit smaller at first, only the grey square. It was more like a bullet hell hit box, but the pickup for upgrades was harder.



So maybe it's not the hitbox, @donhilion as much as you start the game with one life and one ship. And when you are hit the game immediately ends with no gala massive screen explosion or anything beforehand.
Also I noticed you are exploding the shot and not the target. You can see this if you hit the side of an asteroid and the shot creates the circle explosion to the side, not the center of the target itself.
I would also set one of two things. Either one more ships to start with or to allow the player to shoot a shot to collide with enemy shot canceling both with small explosion. Currently an enemy shot cannot be deflected by the player's shot.
Gonna give you a gold star as this shooter is shaping up nicely.



V 1.0 Release!
Switched charged shot with bombs. Added some explosions.
Changed type C ship movement and spawing.
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