Here's our latest game we made as Tic Tac Toad. Please enjoy!
THE STORY SO FAR
Life has been tough on mining colony w4ge-514v3, but you are tougher. Don the helmet of Spaceman 8 and mine the labyrinthine busom of icy spacerocks for gems and haul them back to company collectors. The oxygen supply is scarce and depleting fast, so you have to keep your visits brief. Luckily, your trusty hummingbird-class jetpack is highly manouverable, and will get you to the exit quickly.
Use the hard-earned credits to upgrade your gear in the shop at the end of each day. How much can you earn in a week? Will you even survive or will greed get the best of you? Only one way to find out!
Code & Design by kometbomb
Graphics & Sound by iLKke
P#35231 2017-01-08 04:39
You are a worm. Worms love eating fruit, even though it makes them poop. But this is a good thing: poop becomes flowers and flowers bring much joy to the world.
Eat fruit, avoid poop, flowers increase the score multiplier, eating flowers makes the multiplier smaller. Use arrow keys to steer, use Z or X to jump over hazards.
This is a very quick project we did with iLkKe, as Tic Tac Toad. Going to write about the game in my blog in the near future, had so much fun making the game.
The game is also playable at itch.io
You can also use LEFT/DOWN and UP/RIGHT to rotate the worm, it's much more comfortable on a Pocket CHIP. Able to skip the level bonus countdown.
Fixed some bugs, added realistic hat physics (can pick up a hat you dropped), added a high score table!
P#22254 2016-06-04 09:44
Here's my first game for Pico-8 and it's a Pole Position/Enduro/OutRun derivative. You might have already played it on my itch.io page.
* Day and night
* Three landscapes
* Obstacles and jumps
* A strict time limit
* See how well you did in the course map overview
* Really messy source code
* Terrible sound
I wrote something about it in my blog and if you have something to ask about it I will gladly answer here.
Edit: I'd like to mention I used the ord() function found here, it was a lifesaver.
Update: Now saves high score only when returning to title screen, would continuously write on disk otherwise (due to changes in 0.1.6)
P#19673 2016-04-10 03:49