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Cart [#38698#] | Copy | Code | 2017-03-24 | Link

ZEPTON is a 2d voxel shmup by REZ.


You have to survive as long as possible to an always increasing number of enemies.


how to play

on title/score screen, use Z/C or X/V to start a new game, and during the game:
→ arrows: move your spaceship (you can invert y-axis in the pause menu)
→ Z/C: launch missile (if the target "lock" is green, the missile will go automatically on it)
→ X/V: fire bullets (your bullets will hit something if the target is green)
→ P/return: pause menu


0.9.1 update:
→ you can be a real pilot and choose to invert y-axis (option in the pause menu)
→ code size and speed optimizations (i removed almost all COLOR() calls!)

there is some tokens free, i will try to add some feature later if possible.
feel free to report me any bugs!

voxel shmup laser hell

P#38171 2017-03-11 19:34


Wow, awesome game, REZ, nice job! My best score so far:

P#38178 2017-03-12 00:37


Great stuff, congrats!

PS. That title music/screen is INSANELY good! :D

P#38184 2017-03-12 04:16


awesomee!! runs a bit slow in browser but great on native. i think the background colours are a bit too busy, but it's epic!

P#38185 2017-03-12 07:41



P#38209 2017-03-13 03:53


thank you for your nice comments!

btw, here is my hiscore table :D

P#38227 2017-03-13 20:26


This might be the most impressive game I've seen so far!

P#38241 2017-03-14 03:08


\o/ \o/ Very nice! And even some comments in the source ;) . Did you do the music as well as the code, or is this another Rez+Dubmood? It's great music either way!

P#38291 2017-03-16 12:42


this is so beautifully made, I'm so amazed!

P#38292 2017-03-16 14:03


@cxw: no, this time I did everything myself, including the (short) music :D

@tepuitrouble & @9tk: many thanks ♥

P#38295 2017-03-16 17:47


This is just unbelievable. Congrats :)

P#38449 2017-03-20 10:36


Technically great ! So impressive

P#38610 2017-03-23 09:43


@MCNanana: I hope it's well playable too :D

I know it's a bit hard to handle at beginning, I did my best to make targeting easier as possible, but generally "3d" shoot'em up are harder than 2d ones :)

P#38651 2017-03-23 17:47

:: updated to version 0.9.1!

now you can be a real pilot and choose to invert y-axis (option in the pause menu) :D

also I optimized code size and speed by removing almost all COLOR() calls! I just noticed yesterday that you can give the color number as parameters directly in all the graphical functions :3

P#38699 2017-03-24 22:18


Makes awesome game using voxels
and 3D effects on Pico-8 heavily.

(Insert meme image here)

Didn't noticed the color parameter
on the drawing functions that
heavily used to render those.

P#38743 2017-03-26 03:56

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