ZEPTON is a 2d voxel shmup by REZ.
You have to survive as long as possible to an always increasing number of enemies.
« GOOD LUCK »
how to play
on title screen, use Z/X, C/V or N/M to start a new game.
to pause game and access option menu, press P or return.
→ arrows: move your spaceship (you can invert y-axis in the pause menu)
→ Z/C/N: launch missile (if the target "lock" is red, the missile will go automatically on it)
→ X/V/M: fire bullets (your bullets will hit something if the target is red)
→ Z+X / C+V / N+M: ©LASER BEAM OF DOOM™ (pump spaceship energy, do not abuse!)
→ cursor move: move your spaceship
→ left button: fire bullets
→ right button: launch missile
→ left+right button: ©LASER BEAM OF DOOM™
→ a brand new and deadly weapon! the mighty ©LASER BEAM OF DOOM™
→ full mouse support! now you can get rid of the keyboard to play
→ even more code optimizations, now the game run mostly at 60fps!
→ you can be a real pilot and choose to invert y-axis (option in the pause menu)
→ code size and speed optimizations (i removed almost all COLOR() calls!)
there is some tokens free, i will try to add some feature later if possible.
feel free to report me any bugs!
:: updated to version 0.9.1!
now you can be a real pilot and choose to invert y-axis (option in the pause menu) :D
also I optimized code size and speed by removing almost all COLOR() calls! I just noticed yesterday that you can give the color number as parameters directly in all the graphical functions :3
Wow this is a great game! It is so impressive and gives me tons of ideas for the game I am currently working on--599 Pound Life (my first Pico game).
I am not very good at shooting or jumping or moving games, but I was able to score 11 points after playing for half an hour because of the intuitive controls and layout. I love the design of the city scape and the consistent color for the alien attackers. I hope to see more of the game as my skills improve.
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