hello
This is my absolute first attempt at making anything 3d or 3d looking.
I want to learn the math behind 3d graphics in Pico 8, not the crazy ones, but the very simple ones, I am thinking of making a game kinda like in voxatron, with a static camera and a platform. I dont even want voxels, just 2d sprites. I tried using tline, and I just messed arount until it got to something.
I would be very happy if someone showed me any sources for basic Pico 8 3d, or cool things done with tline.
Thanks for checking this out :)
P#147578 2024-04-29 17:41
If u want to make a 3d maze/raycaster like in poom this is pretty good to understand it https://lodev.org/cgtutor/raycasting.html
P#147582 2024-04-29 18:02
this thread is also pretty good for other kinds of 3d graphics https://www.lexaloffle.com/bbs/?tid=3550
P#147583 2024-04-29 18:03
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