noxein

|   | MVN - Noxein - Small Machine v0.4.1
Genre:
A non typical futurist adventure.
The Beginning
It is the beginning of a story, a developer is searching their all creations in the world, this work is commissioned it to a machine and his assistant, but it is not an easy job, because the world today is very dangerous and the only transport is traveling in a cyber world.
Difficulty: Easy/Normal.
Length:Long(Coming Soon)
What have the map?
+ Teleports
+ Dungeons
+ More coming soon...
News:
Upcoming Fixes:
Images:
Please comment, report errors and grammatical errors
P#3879 Posted at 2011-11-10 15:30
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yellow

|   | :: pretty cool, the text works really well and the rooms you've made are nice; i love the house! The custom character is great also.
im not sure if i broke the transporter by shooting at but after returning from the 2nd room i cant seem to re-use it. maybe your triggers arnt set right?
P#4040 Posted at 2011-11-11 22:45
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duskesko

|   | :: Had the same problem as yellow. Still love it all though!
P#4041 Posted at 2011-11-11 22:51
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noxein

|   | :: The map is short for the time being and the map finish in the Room 4 =]. Monday other update =].
P#4086 Posted at 2011-11-12 08:34
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DR4IG

|   | :: @yellow: I had the same issue on the second or third room. This might be my own fault, As I had fun shooting up the old professor and their assistant a few times. (The temptation of falling voxels is too much to not shoot tall/thin structures!)
All in all a really good level, Though a bit of work on the text clarification could be done.
P#4102 Posted at 2011-11-12 13:22
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noxein

|   | :: They Have problems to read the text in the Dialog Box?. I will increase a pixel of letters.
P#4105 Posted at 2011-11-12 14:10
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DR4IG

|   | :: @noxein: Not the size, More the.. Syntax of the language. It was a bit clunky to read.
P#4111 Posted at 2011-11-12 14:23
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noxein

|   | :: @DR4IG: I can not do much, English not is my native language = [. If that's what you mean.
Unless the Dialog Box is a so small, and it's very hard a good logic?.
P#4117 Posted at 2011-11-12 14:34
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DR4IG

|   | :: @noxein: Yeah that's what I meant, Though like I said that was my only real criticism is an otherwise spiffy level.
P#4125 Posted at 2011-11-12 15:02
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GnomeSlice

|   | :: English @noxein Here's an idea, for what it's worth: You could enlist an editor to send you modified versions of each of the text in the level.
P#4182 Posted at 2011-11-12 21:55
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eamonn

|   | :: I can't help but think you've been inspired by somebody....

That said, it's a really cool level! I liked the flashing 'Alert' text, and the detail of the house at the beginning.
P#4227 Posted at 2011-11-13 09:59
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noxein

|   | :: Yeah, it's sure Inspired of Portal, but not in this adventure =].
This map it's a Friki map. See The Legend Of Triangle. Im talk of... one game.
PD: Remember, this not is the finish version.
P#4229 Posted at 2011-11-13 10:12
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noxein

|   | :: @GnomeSlice: Yeah i'm working in this, but for the moment i'm remove the Dialog Box, a coming editor or traducer.
P#4230 Posted at 2011-11-13 10:14
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ErrRoadster

|   | :: I played it.
I didn't know this had a thread, and i just want to say, this is amazing.
P#4251 Posted at 2011-11-13 13:11
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noxein

|   | :: Thanks for the comments, they help me.
@eamonn: i'm working in the rooms that look like of your Map.
PD: Wow Lexaoffle as Re-Tweet my Tweet =].
P#4257 Posted at 2011-11-13 14:12
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