hey so i think i just found a new tech

basically, from what i can see, the player falls down, and with enough precision and velocity in which the player falls, there is a one-frame window where you can jump off of the wall with the spikes
this just stood out to me because the hitbox of a right-facing spike is larger than a left-facing spike's hitbox. This allows the player to jump off of a left-facing spike's wall while stationary, but not with a right-facing spike's.
maybe this was already a tech?



I know that walljumping off the right-facing spikes is technically possible via corner jumps because you're moving in the direction the spike is facing.
What's done here is basically the same gist except from above, which as you said, is a lot more trickier.
Btw is this your mod in the gif? It looks great :)



in celeste classic spikes only kill you if your speed is in the opposite direction from them or 0, so a right facing spike won’t kill you if you’re moving right. that’s what you’re doing here, starting to accelerate to the right and walljumping off the wall
> Btw is this your mod in the gif?
the mod is foraker
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