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NesQuik0996
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Cart #battleshipjekjek-2 | 2023-10-26 | Code ▽ | Embed ▽ | No License
4


Cart #battleshipjekjek-1 | 2023-10-14 | Code ▽ | Embed ▽ | No License
4


Cart #battleshipjekjek-0 | 2023-10-12 | Code ▽ | Embed ▽ | No License
4

WIP.

Accomplished

10.26.2023

  • Added CPU.
  • Added Wait time for CPU.
  • Added Sound FX for wining.
  • Added option to go back to menu after match.
  • CPU can place random ships.
  • Added How to play
  • Added Credits

10.22.2023

  • Highlight on ship selection
  • Cleaner code
  • Add option to switch players.
  • Add option to place ships on the board.
  • Check if valid ship placement.
  • Better centering of background tiles.
  • Add tile attack

10.14.2023

  • Highlight on menu text
  • X and O swap to be more GB like.
  • Able to move player ships, can't set it yet.
  • Able to create dynamic types of ships.
  • Able to rotate ships.

10.12.2023

  • Title screen with sprites
  • Menu screen with sprite
  • Early gameplay functionality.
  • SFX on and off.

TODO:

  • Ship animation
  • How to play
  • Credits
  • Difficulty
  • Music
P#135785 2023-10-12 05:02 ( Edited 2023-10-26 07:07)

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Cart #mbadehuti-0 | 2023-10-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3


With a little understanding of Graphics I made just a simple attempt at 3D movement in PICO-8. Don't know how to rotate the view to the right though as if I'm looking to the right of the cube.

P#135708 2023-10-10 16:25

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Cart #squashyjek-0 | 2023-10-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

This is my first project after reading the fanzine. Will try the train next. Ultimately I want to be able to make a game every week hopefully. Here's to my coding journey.

P#135406 2023-10-04 15:35