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Gameplay is a simplified Katamari-like game re-imagined for the 8-bit era.

Cart #toomgis-3 | 2023-04-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

P#128462 2023-04-12 06:27 ( Edited 2023-04-16 19:56)

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I've been tinkering with PICO-8 for a week now and put together this simplistic old-school driving game.

Cart #iditarod83-1 | 2023-03-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

Susan Butcher's Iditarod '83 is a fictional game that didn't exist, as part of a larger narrative. My posts at https://yoyodyne.games/ will all be in kayfabe but I figure I'll use this space as a sort of development blog.

What I learned

  • I hate Lua's 1-indexed arrays.
  • Accidentally calling music inside the draw loop instead of emits a static tone (presumably as the music tries to play over and over?).
  • I love the system overall, but couldn't handle the editor. I edit in vim/vscode with vim mode all day and could not get the hang of using the editor. Still working on a better workflow.
  • Time spent: maybe 6 hours? Did a lot of learning on this one since it was the second or third cart I'd ever attempted.
P#126893 2023-03-10 05:57

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