A little demo I created to test out palette cycling effect.
and to try playing with a shadow effect which I'm pretty proud of.
So why not recreate the boing demo for the commodore amiga which also used palette cycling effect.
for the shadow I created my own line drawing function using Bresenham's line algorithm
I have taken the ball sprites from Two_Owls because my original ball didn't look too great.
drawing the lines with shadows could deffinetly be improved, especialy because we know the size and location of the shadow :P
~epilepsy warning~
contains flashing images
This is the first program I wrote for the pico-8.
Its the test solution of day 11 of advent of code 2021.
This project was mostly to play around with the sprite editor and some of the things I learned from the hello world example.
I basically ported my original solution made in c so the code isn't that clean or well documented.