-Update fixed dungeon mapping (hopefully) thanks to user @mcman for pointing it out
A small roguelike where all the loot comes from gambling at a casino featuring 3 minigames.
Dive 5 floors, kill the Lich and escape.
Please check in game manual for combat, beastiary, and gambling game rules.
X = select units and place them
C = start battle, back button (from examine, cancel summon)
--added dmg done to UI
--bosses now have themed decks (still need some balance tweaks)
--added save system now. use trashcan on home screen to delete save
beta phase is nearly finished. assume some bugs, let me know in comments if anything breaks or if any abilities don't seem to be working right. also card balance feedback is welcome, please note some cards are bad on purpose to act as filler
walk around, bump into a person to challenge them to a fight.
in battle screen select a card with X and then play it on the field,
end turn with C and watch your units fight for a number of rounds.
winner of the battle is first to get opponent wizard to 0 hp.
deck editor is the shelves
use bike to change screens.
use trash can to delete save on home screen
combat is dice based. units roll atk*d6 and hit on 5+.
armor reduce dmg by 1, min 1
range makes atk ranged
enchanted dmg is 4+
summoned removed at end of round
regen heal 1 hp per turn
venom give targets poison, dmg done again over time 1 a turn
poison take 1 dmg per round
fragile dmg is done to maxhp
berserk atk+=dmg taken
flying only can be hit on a 6
charge atk*2 for first atk in round
slow moves only on odd rounds
thief on kill draw card, only once
vamp gain dmg as hp too
alchemy on kill gain 1 mana, only once
lycan nothing yet
charm nothing yet
statue can't move, can attack
phoenix die, become egg, respawn if egg not destroyed in 3 turns
undead death removes 1 max hp
weak dmg dealt is also taken
level up gain +1/+1 on kill, max 6
breath attack T shaped attack, friendly fire
demon take 1 dmg at start of round, increased stats
angelic deal extra dmg to demons
jello attack is based off hp
fire aura deals 1 dmg to attackers
petrify gives target temp slow
temp slow slow but only lasts battle
assassin targets only enemy wizard
Gamble if survives. 1-3 deal 1 dmg to wizard, 4-5 nothing, 6 draw card