A few months back, I shared Cortex Override after 2.5 years of development, and the response from this community was incredible. Thank you all for the feedback, bug reports, and encouragement!
I'll be honest - life got busy after release and I wasn't able to work on updates for a while. But with a friend planning to stream the game soon, I wanted to push out some important improvements based on your feedback.

Ruinpreachers
Version 0.6
This is a work in progress version
The game is not in a playable state
Features:
- Semi-open world on a single map
- Strict "one button only" context-sensitive design
- Randomised flipping for map sprite
- A basic but complete physics engine
Game loop:
- Activate fellow bots on touch
- Lure them into the preachers
- Collect batteries to defeat the preachers
- Defeat all enemies in any order to win (watch out, they become progressively faster!)