So I'm new to Pico-8, and I've been studying tutorials on how to get things working. I've been trying to start develop a game state system based off of a tutorial. I've got a very minimal main menu setup with a sprite for a cursor, but for some reason my system that I attempted to replicate for the sake of testing from the tutorial identically just does not run a function, and my screen is just blank. Why wouldn't it be working? Any help would be really appreciated from a new and enthusiastic Pico-8 learner. The code is below:
function _init() cls() scene="menu" cursr_x=64 player={ x=0, y=0, } end function update() if scene=="menu" then update_menu() elseif scene=="game"then update_game() end end function draw() if scene=="menu"then draw_menu() elseif scene=="game"then draw_game() end end function draw_menu() cls() spr(12,20,20) spr(18,cursr_x,64) end function update_menu() --move cursor left if btn(⬅️) and cursr==64 then cursr_x=32 elseif btn(⬅️) and cursr==32 then cursr_x=96 elseif btn(⬅️) and cursr==96 then cursr_x=64 end --move cursor right if btn(➡️) and cursr==64 then cursr_x=96 elseif btn(➡️) and cursr==32 then cursr_x=64 elseif btn(➡️) and cursr==96 then cursr_x=32 end end |