This post is an update on the environments of Mushroom Hero. Been working on the design of the first level, it's a grasslands area! The mountains took a ton of reworking but I finally got them in a state I'm happy with. I added some hills in the middle ground to provide a bit of depth. Also created 4 cloud variants to dot around the sky.
I want to leave a bit of room up top for (possibly) a coin/score counter to be implemented in the future. By freeing up some of the sky it also allows room for higher platforms and harder to reach areas.
Hello! This is my first post. I'm going to be documenting the making of my small platformer game Mushroom Hero. I was up late last night programming player movement and I think it's a pretty good base that I can build upon later. Here's my little mush sprites:
So far I have running, jumping and sliding movements along with the appropriate sprite animations.