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by la1n

Cart #zifobejaka-1 | 2021-09-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

taipei1k # game in 1023 bytes

protect taipei! destroy the aliens & avoid the bullets.

type: game (demo)
size: 1023 bytes
features:

  • galaga-like gamemechanic
  • gamemechanic
  • procedural sprites
  • procedural music

enjoy

P#97142 2021-09-10 07:02 ( Edited 2021-09-10 07:10)

Cart #siwwiriwi-0 | 2021-09-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
[img]

small 233b demo with procedural sprites.

a={}
b={}
z=300
for i=0,z do
a[i]=rnd(125)
b[i]=-rnd(300)
end
for i=0,2000 do
d=rnd(i%32)%12sin(i/12)
poke2(0+i,d
d)
end
function _update()
cls()
for i=0,z do
f=b[i]
spr(i%20,a[i],f)
f+=1+i%5
if(f>125)then
f-=250
end
b[i]=f
end
end

P#96857 2021-09-04 08:38 ( Edited 2021-09-04 08:39)

Cart #kohezudde-1 | 2019-07-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

GAMEMECHANICS

Collect yellow squares and avoid red squares!

CONTROL

Cursors < ^ \/ >

DEMAKE

DEMAKE of the flash game squares.

OOP engine gameenginez as base

The interesting part: a simple oop game engine in lua works behind.

Enjoy!

P#65532 2019-07-03 10:11 ( Edited 2019-07-03 16:22)

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Generated 2021-09-28 20:48:17 | 0.099s | Q:18