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Cart #constells_canvas-0 | 2022-09-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3


constells canvas is an open universe starbox game created for the pico-1k 2022 game jam! it fits in 1019 compressed chars

constell is a multiversal demigod. ve has access to the 65,536 universes! you are given the opportunity to visit as many as you want! additionally, you may draw your own constellations across veir starboxes!

CONTROLS::::

in the universe id selection screen:

  • left&right to change to a neighbouring universe
  • up&down to change universe id by -100&100 respectively(for fast scrolling)
  • x to reroll universe id
  • z to confirm a visit it that universe ^_^

having visited said universe:

  • arrow keys to move cursor
  • z to begin new, or extend current, constellation
  • x to cancel last constellation segment
P#117176 2022-09-10 23:17

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Cart #oneness-0 | 2019-08-05 | Code ▽ | Embed ▽ | No License
1


controls:{arrow keys for movement, z for interaction}

in oneness, the goal in each level is to make everything become one (numerically and spiritually), when a level is done, go to the top right to advance. heres how it works:

the player, a purplish violet number one, is able to interact with objects. such objects are: numbers, arrows, and operators.
numbers are moveable objects that contain a number, when a player presses z on the number, its value goes up by one, and the players acts value (visuallised by the tiny ones on its head) goes down by one.
when you push a number into an arrow, your acts decrease by one, and the pushed number becomes active and moves in the arrows direction. it stops once it hits a wall or neighbors another number. if its the latter, the neighboring numbers gain that number too.
when you push a number into an operator, the number comes out the other end and its value becomes the output. when this happens, the operator loses one of its act value and so does the player. if an operators act value is zero, it gets destroyed.

in order to complete each level, everything has to become one. this includes player acts and operator acts. whether the player act is negative or positive, it doesnt matter, for it just checks the absolute value. the same can be said about the operators, too, the symbol before the one doesnt change anything

this game was made in two days for the gmtk2019 game jam.

P#66382 2019-08-05 09:05 ( Edited 2019-08-05 12:27)

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Cart #cmbfood-0 | 2019-07-28 | Code ▽ | Embed ▽ | No License
1

this is a game(the first pico8 game ive released) that i made for the fantasy console jam 4

how to play:
arrow keys to move
z to eat anything that youre hovering over
eating pellets (green) increases your score and spawns a ghost in the same area
eating ghosts decreases your hp by 1, and breaks your combo
your combo increases by eating pellets in quick succession
on occasion, when your combo is high enough, a power pellet will spawn (yellow)
eating power pellets lets you eat ghosts, but if you dont eat all of them during power mode, your hp lessens by one and your total score gets subtracted by your comboscore. power mode is the only way to clean up the ghosts from flooding the screen

P#66161 2019-07-28 09:38