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MirroredFate

Hi, I am Daniel, 21 Years old and Game-Programmer and student at the School of Games in Cologne, Germany. I love playing games and i love programming. So i mixed both of my hobbies together.

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Cart #47822 | 2018-01-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

HOW TO PLAY:

  • Press Z to spawn a new wave.
  • Left click to build (you cannot build on the on the enemy path)

Hi!
I am Daniel, aka MirroredFate.
I am a student at the School of Games and we did a prototyping week the last week before christmas.

We had some restrictions:

  • Topic was random
  • Only allowed to have a one-screen game

A group consisted of 2 students.
1 Game-Programmer and 1 Game-Artists.
Some groups had 2 Game-Artists because we have more Game-Artists than Programmers.

Our Topic was "a tower defense game about irresponsible web-developer. "
So we thought of a tower defense game, where you build bugs to prevent the web-developer from finishing their website.

Development:

Since we only had 4 Days to work on it and I did a lot of mistakes regarding the organisation, the game is truly WIP. It took me one day to get the web-developer AI working, because I wanted them to move in a certain direction while being on a specific sprite. But that didnt work out as intended, since they started to move through walls because the pivot point of the sprite was on the top-left corner. So we added a Step counter to it, so that the web-developer actually waits until he is in the middle of a sprite to move.
But as i said before it took me one day. In the meantime my Artist was almost done with all the graphics.
Oh and it took me another day to write the Bug/Tower AI.
But yeah, after both AIs were kind of finished, I started to write some wave-spawning mechanics. And worked more on the UI.
So yeah, after 4 days of work, here is what we did. I hope you like it :D

(oh and if you want to get some money, press x. I forgot to remove it, it was just there for testing purposes.)

P#47823 2018-01-02 14:36 ( Edited 2018-01-05 20:21)