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androyd

Cart #51969 | 2018-04-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #51455 | 2018-04-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #50593 | 2018-03-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #50377 | 2018-03-13 | Code ▽ | Embed ▽ | No License

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Cart #50309 | 2018-03-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Cart #50306 | 2018-03-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Z to move
X to spawn baddies

+100 pts for every baddie shot
-1000 pts for every baddie that escapes

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Cart #50296 | 2018-03-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Hit Z to add objects.

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Cart #49817 | 2018-03-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #48734 | 2018-01-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #48696 | 2018-01-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #35565 | 2017-01-13 | Code ▽ | Embed ▽ | No License
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This is my first Pico-8 project. The idea is to make a game about a guy who is stranded on a planet and survives by cloning himself a zillion times.

Right now, I'm just working on the survival and construction framework. No cloning or research implemented. Survival has not been balanced either. Harvesters produce until they hit their max. The player must vacuum the resources from the harvesters and deliver them to the dome.

I'll post more later, but it's late, and I grow tired.

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