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Cart #where_to_root-4 | 2023-04-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Where to Root is a spin-off of this year's Global Game Jam, which had as theme "root".

The basic mechanics of the game are:

  • Trees grow, sprout seeds, drop seeds and disappear
  • Seeds travel in a fixed direction and can take root to grow into new trees
  • Each player can only decide when (and where) to root their seeds

It's an area control game with quite some randomness.
You will need a plan, skill, persistence and a bit of luck.
You cannot control where seeds sprout and the direction they move in.
However, you can decide which seeds to root and when and where to do so.
Are you able to get a tree in each of the target areas?

The game is still a work in progress but already features eleven levels.
I am keen to receive feedback on the overall game play.

Version 0.4

  • AI players
  • Another goal type
  • Stats screen
  • Seven more levels
  • Improve playability
    • Smoother selection
    • Tweak speeds

Version 0.3

  • Basic game play
  • New features: bridges and tiles
  • Levels: Intro, Walls, Tiles and Water
  • Level selection menu
  • Basic sound effects

Version 0.2

  • Improve rendering (objects obscure those behind/underneath them)
  • New features: walls and water
  • Animations for crushing, splashing and squashing

Version 0.1

  • Implement basic mechanics
    • Trees grow, blossom and die
    • Seeds drop, move and root
  • Animation for tree growth
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10/10 pixel art



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