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Cart #bomomesaka-0 | 2021-05-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

  • How to have sprites pushing other sprites
  • How to handle multiple sprites and attach functions to them
  • How to use the tilemap to know where to create sprites instead of hard-coding
  • Detect if two rectangles are overlapping and the side on which the collision took place

NOTE: collision handling is not optimized at all (both sprites check all the other sprites)

P#91648 2021-05-07 17:02


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