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Hi,

This is our team's first open-source video game project with PICO-8 game engine.
Game is a tribute to the original "Empire Strikes Back" on the Atari 2600 console.
This won't be a direct port of the original, more like a reinterpretation.

Full PICO-8 game project can be downloaded by clicking below URL link:
https://fallenangelsoftware.com/stuff/files/Empire2600X2/Source/empire2600x2.p8
(above URL link has the most recent stable build and might be newer than the cart shown below)

Enjoy!

Jesse
www.FallenAngelSoftware.com

Cart #empire2600x2-11 | 2021-02-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3


Done(2021-02-28):

  • Enemies now explode!

(This is the last update, moving forward with another game, enjoy!)

Final Game Size: 4523/8192(55.21% Used)


Done(2021-02-24):

  • Source code rearranged to be easier to read.
  • Playing game screen now drawn in code.
  • Title screen added.
  • Screen transitions between title/playing screens(preliminary).
    ...
  • Player to world collision detection should be ok now.
  • Player explodes on loss of shield.
  • Enemies blink red(when hurt) with frequency based on damage.
  • Scoring added with high score displayed on title screen(preliminary).

Done(2021-02-23):

  • Enemies now shoot at player(preliminary).
  • Player now takes damage(preliminary).

Done(2021-02-21):

  • Enemies are now animated and move(final).
  • Game over when enemy reaches right of radar(player base).
  • Increased total enemies to 50.

Done(2021-02-20):

  • Enemies are now animated and move(preliminary).

Done(2021-02-08):

  • Perfected radar/scrolling of player and enemies.

Done(2021-02-06):

  • Fixed sky and land parallax scrolling.
  • Added text centering option to drawtext function.

Done(2021-02-05):

  • Player ship movement with [Arrow] keys on keyboard.
  • Player ship laser shot with [Z] key on keyboard.
  • Sky and land parallax scrolling(not perfect).
  • Pixel perfect player ship to land collision detection.
    ...
  • Operational radar display.
  • Preliminary sound effects.
  • Non-animated & non-attacking enemies.
    (BUG: If travel to left's end & warp to right, enemies not shown?)
    ...
  • Text is now outlined.
  • Enemy now targets player's ship.

P#87244 2021-02-05 06:25 ( Edited 2021-02-28 23:54)

bird vs camel

P#87316 2021-02-07 01:54

Hi,

My team has been working on this PICO-8 game for a few weeks.
We are ending dev now and starting another game with another engine.

It's been a joy working with PICO-8 and it's worth the price.
Only complaint is the code IDE - it's a pain to work with:

  • The length of each code line is way to short.

(Scroll bars might help)

Everything else is perfect, thanks!

JeZxLee

P#88331 2021-02-28 23:57 ( Edited 2021-02-28 23:58)

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