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I'm working on a new game and trying some nice advance platform techniques, currently it has support for.

I don't think the codes is good enough to make it work on any game but maybe it helps someone :) would also love some feedback if someone has any.


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Cart #frogtris-0 | 2020-06-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

General resources dump

Full Celeste Twitter thread
AABB + Swept collisions on GBC
Kyle Pulver nudge Assistance
Kyle Pulver coyote jumping
Rodrigo Monteiro The Guide to implementing 2D platformers
Sonic collisions
Yoann Pignole Platformer controls
Advance Platform movemnt
Jumping Graphs For Platformer Games
N++ Collision Detection and Response
Why Does Celeste Feel So Good to Play? | Game Maker's Toolkit

Pico8 Specific resources

Nerdy Teachers Platformer setup
Advanced Micro Platformer - Starter Kit

P#78512 2020-06-25 19:38 ( Edited 2020-07-10 23:00)

Thank you for the collection of resources.

P#78679 2020-06-29 20:25
:: noppa

Thanks, I'm sure these will come in handy!
Looking forward to Frogtris :)

P#78681 2020-06-29 20:58

No problem :)

We changed the name and now is pullfrog, will be out in a couple of days!

P#78683 2020-06-30 00:18
P#78940 2020-07-05 17:04 ( Edited 2020-07-05 17:04)

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