here is a game about a sugarglider where you have to collect coins and avoid spikes
you have to glide using the left and right arrow and you can catch coins
when you reach super speed you can crush the spikes
(edit made on 21-6-2020)
I dig the 1-bit sprites, they can be hard to pull off in such a low res environment, but they look quite nice here.
I'd start the player with some forward momentum. If the player's first input is right, the glider will start moving left instead, and it's almost impossible to turn around. I was quite confused when I first played, since I was just flying around in an empty screen towards the left.
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