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I have a script for randomly playing ambient noise in a room. I dropped the script in the room where I want the sounds to play. When I enter the room, the sounds play as expected. However, if I exit and re-enter the same room, the sounds do not play. A bit of investigating shows that the update() function is not being called at all on the second entry of the room. Has anyone else run into this problem. Any fixes? Thanks in advance!

Voxatron 0.3.5
MacOS 10.14

P#61336 2019-01-29 20:59


Just an update on my findings.

It seems that if the script is a component of an actor, then the update function resumes on re-entering a room. The problem only occurs when a script is dropped in to a room unattached.

P#61472 2019-02-02 22:52

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