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Cart [#51555#] | Copy | Code | 2018-04-12 | Link
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Introduction

The entire game was done in PICO-8 ( altrought I used Visual Studio Code for the code)

The game takes place in the sky,

You're a little ball, a gladiator, and your purpose is to push your opponents off the plateform. For that, you need to get the right angle, adjust your power and rush toward the ennemies.

You have 3 powerups to help you:

  • Attacks: you are charging your power faster
  • Defense: when you're pushed, you are more stable
  • Life: you get +1 life

Controls

The game can be played by 4 players simultanousely (on the same screen).

  • You can choose up to 4 real players
  • Or you can choose up to 3 bots

The controls are a little bit messy, but it's due to the limitation of PICO-8 assigned keys. The keys are for QWERTY but you can also play with AZERTY

  • Player 1:
    • turn left: down key
    • turn right: right key
    • charge: up key
  • Player 2:
    • turn left: D
    • turn right: F
    • charge: E
  • Player 3:
    • turn left: N
    • turn right: M (or , for AZERTY)
    • charge: up key
  • Player 4:
    • turn left: <TAB>
    • turn right: Q (or A for AZERTY)
    • charge: S

Unfornatly, I didn't put musics, because i'm litteraly too bad to make a decent one.

I hope you'll enjoy it!

Have a nice day.

Link to the itch.io: https://lebug.itch.io/skygladiators

action versus sky ball
P#51556 2018-04-12 15:25 ( Edited 2018-04-15 13:09)

::

bots are too quick :D

P#51632 2018-04-15 12:24

::

That's hard to equilibrate bots. In one vs one they are very strong, but with 3 bots and 1 player they are not that smart x)
In the code, they turn 2x slower than the player ^^

P#51635 2018-04-15 13:09 ( Edited 2018-04-15 13:22)

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