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Coding is in an entirely different realm than what I am used to. That being said, attempting to create a pickup item has been a bit of a nuisance. I am trying to avoid collisions and utilize tiles/sprites instead. With what I currently have, how can I impliment mget/mset to make an item disappear or even be replaced with another sprite when the player interacts with it? I have tried to mimic the 'solid_tile' format used with each btn and tried to figure out @morningtoast's method...

Cart #49475 | 2018-02-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

P#49477 2018-02-21 10:54 ( Edited 2018-02-21 15:54)


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