Could someone make cart that shows some basic transition effects (crossfade, swipe left/up/down, fade to black, etc) for those who want to have those but don't have skills to code it?
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crossfade is going to be pretty tricky, because you'll have to store the whole screen in lua variables and have blends between all 16 colors (16x16xblend_levels array, plus 1920 variables minimum for screen data). I did fade to black and white like this:
_shex={["0"]=0,["1"]=1, ["2"]=2,["3"]=3,["4"]=4,["5"]=5, ["6"]=6,["7"]=7,["8"]=8,["9"]=9, ["a"]=10,["b"]=11,["c"]=12, ["d"]=13,["e"]=14,["f"]=15} _pl={[0]="00000015d67", [1]="0000015d677", [2]="0000024ef77", [3]="000013b7777", [4]="0000249a777", [5]="000015d6777", [6]="0015d677777", [7]="015d6777777", [8]="000028ef777", [9]="000249a7777", [10]="00249a77777", [11]="00013b77777", [12]="00013c77777", [13]="00015d67777", [14]="00024ef7777", [15]="0024ef77777"} _pi=0-- -100=>100, remaps spal _pe=0-- end pi val of pal fade _pf=0-- frames of fade left function fade(from,to,f) _pi=from _pe=to _pf=f end |
and in _update at the bottom:
if(_pf>0) then --pal fade if(_pf==1) then _pi=_pe else _pi+=((_pe-_pi)/_pf) end _pf-=1 end |
and in _draw at the bottom:
local pix=6+flr(_pi/20+0.5) if(pix!=6) then for x=0,15 do pal(x,_shex[sub(_pl[x],pix,pix)],1) end else pal() end |
Then you just call fade(0,-100,8); (to fade from default colors to solid black in 8 frames), and transition when _pf==1
Swipe (which I think means the wipe effect where it moves to an edge?) would probably use memcpy on the screen memory with a big for loop. I think you can do it, but there might be lag on that.
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