My first Pico-8 experience
Hey there! I’m a Game Development and Design student, and for an assignment I was encouraged to try a new engine outside of Unity and Unreal. PICO-8 came highly recommended, so after exploring how different it feels from Unity, I put together this small project in just two days: Oceanfall.
In this game, you play as a cute axolotl blowing bubbles at pieces of trash to stop pollution and keep the ocean clean!"
In the future, I might add menus (main menu, lose menu and some sort of settings menu), sounds (I got a headache just from looking at all these buttons!) and some more engaging gameplay loop (difficulty ramping up, etc.)
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