Hello all,
This is my first post on the BBS! Happy to be here.
I started making some helper utilities for myself, as I was starting to make a game I noticed that I needed a lot of scaffolding to get going with my vision.
I am hoping to expand upon this and make an entity component system for a zombie game I have in my head.
Anyways, here's a little cart I made with some helper functions.
I feel very strongly about staying within the PICO-8 system and using the editor tools, as I forces me to not nest functions too deeply.
Some of what's in the cart:
Some basic table operations I find myself doing on occasion (filter, transpose, etc)
Some coroutine wrappers and helpers; coloop can take a function and some items, and process in batches for instance
A unit test function, which really doesn't do anything at the moment except watch for an assertion and print "passed" if it passed
A pretty print table function, which does not print very pretty admittedly, still working on it.
I am sure many of these things have already been done before, but I wanted to put them all in one place.
Feel free to throw poo if the code is bad.
Honestly, looking for feedback, and better ways of doing stuff.
Thanks!
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