--Flappy Bird Game Test--
--------- My first Pico-8 game ---------
controls:
UP - Flap
X - Restart

I created the game loop of this game by following a PDF tutorial resource created by Dylan Bennett and posted on his itch.io
Dylan Bennett - Gamedev_with_PICO-8_1
description
This game was a quick one day project where I focussed on learning the basics of Pico8 development and the Lua programming language to make a game!
I used the PDF tutorial to create the basic framework of the game then remixed it with original code and ideas such as the parallax cave background, water, player sprite, snow particles, and other changes.
visuals

Inspired by Celeste, I wanted all of these visual changes to imply a narrative that the player is a lone firefly trying to escape the cold snowy cave that they are trapped in. Although the game is endless... poor firefly :c
A detail that I'm proud of adding in is the shape contrast between the midground and the background that does a great job at implying depth! The midground generates in 2 wide columns and the background generates in 1 wide columns which mimics a product of perspective that the scale of objects falloff the further away they are; perhaps it would've been interesting to experiment with foreground elements that block the player's view?
I knew from the start that I wanted to add in particles but I didn't quite know how to add them in by myself so I downloaded the cartridge of Celeste to look into how Matt Thorson coded it, and with a bit of help from ChatGPT, I implemented snow particles into my game which helped to develop my understanding of how they work!
(That being said the code for the particles is very messy xD)
credits
I am a solo developer for this demo game and I mostly focus on environment art hence the visual focus of the game and description. You can always find more about myself or get in touch by clicking on my Linktree which is linked in my Lexaloffle profile or on the link below:
All feedback is welcome through my discord!
My Linktree
With more time and experience, I would've loved to add more gameplay and interesting visuals to the game, however, that goes beyond the scope of this project and I'm excited to move onto my next Pico8 game!
Thank you for reading ^^
.╱|、
(˚ˎ 。7
|、˜〵
じしˍ,)ノ
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