PicoZip
A PICO-8 rendition of LinkedIn's daily Zip puzzles. Procedurally generates a square grid with checkpoints that must be crossed in order, and all squares in the grid must be filled in order to complete the puzzle.
Controls (Game):
Up/Down/Left/Right: Extend path in direction if possible, or backtrack last move
X: Backtrack last move, or open exit menu
Features:
- Random color scheme per game
- Adjustable grid size (3-6) and checkpoint count (2-9, may be less in smaller grids)
- Random wall generation in grid
To-do:
- Add SFX/Music
- Need to optimize the path generation algorithm for 6x6 and higher grid sizes. Even 6x6 can take up to a minute to generate right now with naive Hamiltonian path generation.



This is a awesome recreation of LinkedIn's Zip puzzles! I have won 2 or 3 games so far. I can't imagine me making a game well coded as this! (i'm a newbie so i don't know the first thing for coding pico-8)



Thank you for the kind words! For what it’s worth, I was you just a couple months ago!
[Please log in to post a comment]