This is my first ever game created. It is a simple highscore game in which you must avoid enemies, use power ups to help avoid enemies and collect coins to increase your score.

Controls
- Move around with arrow keys or dpad
- Start the game and retry with X on keyboard or controller
- Use C or O on controller to interact further with the game
Enemies
Slime - Picks a target on the map and goes to it

Goblin(Looks more like a Frog) - Works in the same way as the slime but moves much faster

Chaser/Evil Bunny - Chases you but will stop for a break

You can find the game on Itch.io as well
https://lethaldawg.itch.io/temple-score



Good game play, OK sound effect, don't like the music (thanks for the mute music option), OK visuals.
The only thing that feels unfair is the diagonal collisions with the bunny.
This feeling is due to two aspects :
- The collision is bounding box based, so when the collision occurs by the corner, there's no visible pixel contact.
- the player and the bunny look like they are standing (not a gauntlet like top view), so if the top of the player's hat occupies the same space the bunny's feet, you feel that the hat should be displayed in front of the bunny's feet, but that there shouldn't be a collision.
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