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Cart #rush-1 | 2024-02-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

Here is my second game on pico-8 platform. It's simple and challenging at the same time.
Try and share your speed record 🚗 My is 640 km/h

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P#140981 2024-02-01 13:13 ( Edited 2024-02-01 19:06)

590 KM/H

P#140983 2024-02-01 13:39
1

Simple but effective and fun at high speed (did 710km/h).

At the start, the vehicles look like they are parked on the road and that you are very slowly going around them (not 110 km/h).
This is because the road scrolls at the exact same speed as the cars. Cars are therefore not moving relative to the road.
Both problems can easily be fixed by scrolling the herbs and lines in synch faster than the cars :
just add a *2 at the end of lines 302 and 348 and you are done, the cars are suddenly moving forward (all at the same speed, you could have trucks go slower than cars relatively (dy=1.2*global_speed maybe ?) .

Collision seems a bit off and unforgiving, and fire not related to point of impact :

A lateral collision could fling you aside rather than being an instant game over maybe ?

It would be nice to have speed indicator during game-play, and have the high-score be saved (cartdata/dset/dget)

I saw in the sprite map that a lot of cars are identical except for the color. This is ideal if you plan to modify the car designs. If not, you can use a single sprite for any car color by changing the draw palette for the car color before drawing it.
You can use the same trick to have different truck colors without needing extra sprites.

P#140986 2024-02-01 14:32 ( Edited 2024-02-01 14:39)

Hey @RealShadowCaster
Such a great comment. Lots of advice and useful tips. Some of the things you've mentioned are in my todo list.

I've been using pico-8 for 2 days only and I didn't have a chance to try some features. About some of them I hadn't even known before you wrote. For instance palette changes before drawing.

Thanks man!
Next version will be better and more fun ;)

P#141000 2024-02-01 19:05

This was fun! Thanks!

P#142897 2024-03-14 04:29 ( Edited 2024-03-14 04:31)

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