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Cart #threeworlds-4 | 2019-11-21 | Code ▽ | Embed ▽ | No License

A simple weapon-based arcade-style beat 'em up. One hit kills, so be careful.

Controls:

  • o: attack
    • while moving: light attack
    • whlle standing still: heavy attack (penetrates more defenses, but leaves you exposed if you miss)
    • all attacks require a windup. hold attack to keep attack ready, release at your leisure. Note: you will be vulnerable to enemies while holding. You also won't turn around (good for kiting)
  • x: defend
    • while moving: dodge
    • while standing still: parry (successful parry drops enemies defenses just long enough to counter)
    • while holding attack: cancel attack

keybindings:

  • player 1:
    • arrows: move
    • z/c/n: attack
    • x/v/m: defend
  • player 2:
    • esdf: move
    • lshift/tab: attack
    • q/a: defend

Choose from the following warriors:

  • Ba’aur the blue: carries a sword and shield. Great defense, so walk confidently.
  • Anjix the orange: carries a great axe. High strength, but slow moving. Choose your moment carefuly.
  • Pyet'n the purple: carries a flail. A speed demon, with little defense. Run circles around your foes.
  • Ruezzh the red: carries a spear. Great range. No need to keep your enemies close.

By default, you assume a defensive stance. Your defenses will be lowered if you miss a strike, or are struck yourself.

This game is in a very early stage. Bugs abound, and very little is finished.

P#69437 2019-10-29 02:29 ( Edited 2019-11-21 05:21)

Looks good and ... hmm ... how do I put this. Oh yes ! I got me a rubber stamp for this recently because I keep mentioning it all the time. Let's put some ink on it and give it a spin.

Some of us just can't find a 2nd player 9pm at night. :)

Coders, feel free to share this stamp !

P#69438 2019-10-29 03:10 ( Edited 2019-10-29 03:13)

Oh for sure. Still haven't added enemies or maps -- but the goal is 1-4 player coop, like the old school quarter muncher arcade games

P#69459 2019-10-29 17:05

Hey look, enemies!

P#69606 2019-11-03 02:05

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