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z - generate new frames
x - start/stop animation
left/right - change between different lsystems
up/down - regenerate all frames/ regenerate system (for stochastic systems)

System handles a variety of lsystems and also generates new frames to interpolate between on
the fly using coroutines.

Big_B_Radical

Cart #lsystem2-0 | 2019-03-30 | Code ▽ | Embed ▽ | No License
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