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Cart #cellgenny-1 | 2019-07-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is just an experiment. It is a cellular automaton similar to game of life but the dead cells cannot suddenly become alive. Instead, alive cells can spawn cells near them. For that matter, alive cells can also kill cells near them. And each cell that is alive has some "DNA" that defines what it will do based on the state of its 8 neighboring cells. When cells decide to spawn new cells next to them, they inherit the same DNA with some random mutations.

In contrast to the game of life, the world is not updated all at once. Cells are asked to "think" and update the table one after the other and the effects of their decisions are immediate. But I avoid asking neighboring cells one after the other

The colors that you see are based on what this cell would do in a specific, arbitrarily selected situation. They don't mean anything useful but they are usually handy for tracking relatives.

I want to run this for some time to see if any structure will emerge out of the chaos; if there is a DNA that describes a stable strategy.

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