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Cart #baba-0 | 2019-04-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

Hey guys,
This is my first pico 8 project. I thought it would be interesting to code a baba is you game.
It turns out to be very complicated, haha. I'm sure the code is not great, so I'd love to hear feedback.
The whole thing needs to be restructured, I don't think this is a good base to build from. for instance, currently I'm using tables for each separate object, but every object would need to be in the same table so it could change what object it is. In the ideas tab I was trying to build an index table for all the objects, but I don't think I understand quite yet.

[EDIT]

Cart #baba-1 | 2019-09-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

I made some changes to the structure. I still feel like this is not a good structure, but at least now I have all the tiles created as objects that could be manipulated. There's a lot to think about with this code, I would love to hear what anyone could tell me. Maybe before even starting on drawing each of the objects I need to worry about getting the text block recognition, because that will define what functions to assign to each tile.

P#63906 2019-04-23 23:36 ( Edited 2019-09-17 16:50)


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