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Cart #5349 | 2011-12-14 | Embed ▽ | No License

New update guys. I know I've been pushing out a lot of these lately, but I really want to fix my issues with the levels I started with. Granted, monster spawns have still to be optimized and edited for more enjoyment, but I'm really proud of this update. I've gotten a few concerns about the explosion "animation", and how cheesy it is. Well, you people will be glad to know that I am in the middle of working on that, however, it will take some time and lot's of work-arounds to get working properly. Which means you can expect that to be in either the v4 release or the v3.9 release, both being dated after Christmas. If an early version of the scripting engine or the ability to create animated vobs is in the next release (which is very unlikely, if not completely not going to happen) you can expect it done next week, however that looks very dim so you are going to have to deal with it.

Besides that I added some more content at user request, fixed up a few objects and removed the black squares from gardens and flower pots. Reason why they were there is because I was using the flower default model to "indicate" where you were supposed to step to trigger something. A few releases ago, I decided that it was massively out of place and inappropriate, so I replaced them with what I suppose are kind of like pressure plates.

This also includes the first level of Chapter 3, which I'm proud of. I think it's a much smoother transition that between 1 & 2 and think I might replace that with something along the lines as this.

Again, let me know what you think. The game obviously isn't even close to being done, but hey, I have had a lot of fun devving it, and coming up with creative ideas, so it will continue.

You can bet I'll probably churn out 10 or 8 chapters, with the last one being something familiar.

Obviously, a lot of my rooms that I added in my previous release need sprucing up, so you can expect that in v3.8 or v3.9 near the end of chapter 3.

Anyways, hope you like this one, I sure did!

-Kilkun

P#5350 2011-12-13 20:19 ( Edited 2011-12-14 02:32)

Still need work, but great work in overall, i now give it a 6.5/10
there still si monster spawn that are weird ;;

P#5352 2011-12-13 21:19 ( Edited 2011-12-14 02:19)

Oh, and to let you know, this should be V0.3.1 because a V1.0 version is a finished work ... :P

P#5353 2011-12-13 21:22 ( Edited 2011-12-14 02:22)

I'm counting chapters as different releases. Though I'm not being entirely accurate because as you have expressed your concerns of the monsters not being in an optimized spawn position, so the levels are still subject to change, I'll count every release as a v1.0 or v4.6 or something, until final release when I'll say v1.0.0 or v1.1.0.3_v4

P#5354 2011-12-13 21:32 ( Edited 2011-12-14 02:32)

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