Detailed level with two rooms. First you have to survive in a cubicle office and after that in a warehouse.
Level difficulty is pretty hard but not impossible when you take advantage of level items.
Give it a try and please leave a comment if you liked it! :)
(version 2 fixes bug in room 2)
Loved it!
I die every time in the first room, but the combat feels good. Dunno how else to explain it.
How are the monsters triggered? I've yet to load it in the editor and take a look for myself. I think I'll take out some monsters to water it down for myself.
Summary: It's obvious that you put effort into this. Very polished with nice props. A real floor is always nice to see! Walls are thin and easy to shoot through. Hallways aren't too narrow. Walls are tall enough. Not an abundance of hard monsters for no reason. Lots of mowin 'em down!
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