This is an experiment to test my understanding of handling collision detection for a large number of items on the screen. I'm proud to say that this cartridge can handle ~90 large bubbles or ~200 small bubbles before skipping draw frames (visible slowdown). The code is kind of messy, so if you need help interpreting what it does, let me know.
Controls:
Up and Down: adds or removes 1 bubble
Left and Right: adds or removes 10 bubbles
X button: switches between large and small bubbles
O button: resets the program
P#32671 2016-11-21 07:05 ( Edited 2020-04-16 04:14)
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