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Hi! I just bought the game on Humble Voxatron Bundle and I am loving it! I was messing around with the editor and I want to know if you may help me with some things.

1) I'd like to put some "fireworks" on my level. I'm trying but I don't know how to program an actor/object to go up on the screen, disapear and be substituted by other figures. I can just program at what time it'll appear on the screen, but the velocity or the direction of a movement, I can't. At least, I didn't found how to do it yet.
2) How can I make some object to move on the screen? I know that the pre-set actor can move itself, but how can a new actor do the same?
3) How can I place an object flying in the air, like the dragon of the original game, without let it fall on the ground? Even if the actor is static, when I click on the play button, it simply fall and lose its format in a mess of voxels :/ I tried to place a pre-set object (flower) suspended in the air, and it didn't appear on the screen when I clicked play.
4) I'm having some dificulties to delete an object placed. What's the right way to do it?

Thanks =)

P#2494 2011-11-03 02:26 ( Edited 2011-11-03 06:26)

  1. Not implemented.
  2. Only actors can move.
  3. Not implemented.
  4. Select the object. MAKE SURE THAT THE CONSOLE IS HIDDEN (backspace won't do anything when the console is visible). Presss backspace.
P#2497 2011-11-03 02:36 ( Edited 2011-11-03 06:37)

Hello! I appreciate your attention!^^
It would be wonderful if the things I enumerated could be implemented! I'll be expecting game/level editor updates! It would be magic! \o/

P.S. Now I can delete things easily! Thanks! =)

P#2499 2011-11-03 03:00 ( Edited 2011-11-03 07:00)

Yea flying saucers for everyone :P

P#2683 2011-11-03 16:49 ( Edited 2011-11-03 20:49)

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