For LD#34, a game using the themes "Two button controls" and "Growing", as well as the rain theme I missed here. Because why not have three themes?
The engine and gameplay is done, though the later dance moves don't unlock yet. I'm thinking they'll activate at powerup points or after you grow 20 or so plants, though that's dependent on the still unfinished level designs.
Still to do post-jam: (and hopefully in the next 2-3 days)
- more puzzle designs
- win condition: grow 100 plants?
I'm a little disappointed that the special behaviors with planting on fires and shining sunlight to grow plants in rain and exorcise piranha plants didn't get into the jam demo, but they are coded and working well. You can debug the extra dance moves with Q for now, if you're interested.
I'm pretty happy with this project, especially how decent the pixel art I did in a couple hours looks. PICO-8 is really a good fit for gamejams.
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