Hello there, here's the second game i'm working on !
SpaceSpeed, a game about going fast and dodging things.
A classic game concept, my goal was mainly to achieve a depth and speed sensation.
(And also handle some mathematic concepts such as circles.)
[left right] to move
[up] to show UI (left is actual score, right is highscore)
My personnal best is 10. (i'm not very good at it)
To do :
- Music
- Opening screen




Ah very nice. My best is 16. It feels very fast! The edge markers add a good amount of challenge by tempting the eye to the outside of the circles.
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