Hi!
I'm excited to share my very first video game, "Keep The Mood On".
The goal is to complete as many consecutive flights as possible (with increasing difficulty) while keeping at least one passenger happy on board.
Each flight is made up of three mini-games, representing the different phases of a commercial flight.
The music is a slight adaptation of "Bad Speech" by Snabisch.
Feel free to share your feedback!
Steven Pie







I didn't understand the landing part. Maybe you could add a description of what to do in each game



This is awesome! Each mini-game was fun and fit the theme perfectly. Good work on this game, it's lots of fun!



Thank you so much mattco4, it’s a pleasure!
LuckieNoob, I'll try to improve the tutorial for more clarity!



This is so much fun, after understanding the start checkup. This use of the direction buttons is great.
And thankfully the memory part is just remember the meals not the seat position. Till i get a better start and less angry passangers; do angry passangers order something? Had the feeling only happy persons eat/make an order.
The landing definitly needs a shadow for the plane (like mentioned in your landing only game post flare play )
First I look to the gauge because of the travel distance, but at the end before touch down my eyes looking right to the plane, because the hight messurement is not that accurat. And the plane lacks a hight indicator.
I like train games and space games, but this plane game is very nice.
Great Game , put it right into my favorit box.
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