We’re looking to collaborate with the community to create content for a new series of event-based hardware projects. Currently, we’re working with NES and Game Boy developers, but we see strong potential in the Pico-8 ecosystem as well.
Our goal is to develop single-level games or high-score challenges that pair with uniquely designed hardware, often tailored to specific themes or brands. Some of our projects involve working with external partners who want their identity reflected in the final product.
While we plan to host game jams in the future with prizes, we’re currently in need of content sooner than a jam schedule would allow.
Examples of project types include:
Event High Score Challenge – A game that measures how quickly a user can press a button within a short time window.
Single-Level Collect-a-thon – Collect as many items as possible as quickly as you can.
Simple Runner – Jump, slide, and survive for as long as possible.
All games should be simple to pick up, support repeat play, and be capable of tracking high scores. We often design custom controllers specifically for each project.
Requirements:
All games must use original or licensed assets and code. No clones or unauthorized use of existing game code or IP.
Compensation:
Basic projects typically range from $100–$300, while more complex microgames start at $500+. Partnership-based or branded games may have significantly larger budgets.
If you’re interested or have any questions, feel free to comment here or contact me directly at [email protected].



Questions that immediately come to mind:
- Is this in any way related to crypto / NFT / blockchain?
- Do the games need to track local high scores only or networked/global leaderboards?



Good questions!
There is no crypto / NFT / blockchain ( or related) use or alignment.
While most of the project will be just simple games for general use. Projects that are built to include branding or special alignment will include a disclosure upfront in the project details.
Our general audience is mostly families, we do work in school systems and libraries but on occasion we work with a brewery, bar, etc.
Local only is the goal!
For the most part all our developing and publishing are designed to be offline. Not that we are against it, the majority of our uses are in person events, parties and activations for local businesses.



Cool, thanks for the responses. Sounds like an interesting project!
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